![]() |
|
#1
|
|||
|
|||
|
I'm a total noob in all things from the animation world, so I haven't used Texture Kiln at all. Is there a way using it to generate a good greyscale alpha from a 3D model that I could use to emboss a relief? A simple jpeg or bmp won't cut it.
__________________
www.harryhamilldesigns.com CAD/CAM Design and Prototypes |
|
#2
|
|||
|
|||
|
Hi Harry...currently there is not. But this is on my radar.
Jennifer
__________________
FreeForm Product Manager |
|
#3
|
|||
|
|||
|
@ Harryman
Is your intention to create an image for embossing from a 3D-Model? I have a workflow to do this in FreeForm. You need some additional files than it works fine. Antonius
__________________
Antonius Koester GmbH & Co. KG - Innovative CAD/CAM Solutions - Hünenburgstraße 6 D-59872 Meschede, Germany www.innovative-cad-cam-solutions.com |
|
#4
|
|||
|
|||
|
Yes, Antoius, I'd like to use an image to emboss.
For example, create a fully 3D model, rotate it to the view I'd like to capture, create an alpha based on the height info from that view, not just a screen capture and then use that to emboss a low relief.
__________________
www.harryhamilldesigns.com CAD/CAM Design and Prototypes |
|
#5
|
||||
|
||||
|
so, let me get this straight... you want to use an already sculpted form to DERIVE an alpha?
Essentially the Opposite of embossing with an image? If you use Modo, you can set it to sculpt just like ZBrush, but relying entirely in displacement maps, rather than geometry ( or you can mix, both subD geometry and displacement maps ) Modo creates, on the fly as you sculpt, a displacement map that you can export into some other application |
|
#6
|
|||
|
|||
|
Quote:
__________________
www.harryhamilldesigns.com CAD/CAM Design and Prototypes |
![]() |
| Thread Tools | |
| Display Modes | |
|
|